"The objects of sense exist only when they are perceived; the existence of an idea consists in being perceived." - George Berkele

Shutterbind is a puzzle platforming game that involves a reality-bending camera. Your objective is to snap points of interests and leave this void alive.

The main traction is the camera, changing your vision and bending reality. The camera has three modes, normal mode, for snapping points of interests, atom-bending mode, for creating new objects from silhouettes, and lastly, focal displacement mode, essentially creating a portal.

Controls are described progressively in the game tutorial except pause, which is Esc/P. For those who are confused, you are welcome to discuss in the comments.

This game is made for the UDC Jam #37, made in 8 days.

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Click download now to get access to the following files:

shutterbind-windows.zip 45 MB
Version 4
shutterbind-linux.zip 44 MB
Version 2

Development log

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